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Lucas de Jager

Day By Train

11-07-21 A game about death and coming to terms with life.

It Wasn't Mike

11-04-21 A ‘Film-Noir’ style visual novel with a twist.

Monstermash

02-04-21 An interactive experience to be part of the introduction week at HKU Games & Interaction where participants design and upgrade their own monsters!

Rock Paper Scissors Simulator

27-03-21 A different take on a classic game.

I Was Here

08-02-21 A webpage designed to be a 'true online public space'.

Sharing in Anonymity

29-01-21 A concept for an interactive art object at Utrecht Centraal.

Lifeline

15-01-21 An animated short about a dystopian nightmare where humanity has become obsolete.

Rainbow Arena

18-12-20 An arena-shooter I worked on for my introduction class to Unity.

Monochrome Dreams

22-11-20 My entry in the HKU Game Jam 2020, originally titled 'Lost Bear'.

Admission Project for HKU

15-02-20 A game designed to help senior citizens start playing videogames.

ABOUT

Hi! I'm Lucas de Jager, I'm a nineteen-year-old game development student and artist. I study at the HKU University of the Arts in Utrecht, and work on the intersection between art and technology. I love being creative in both the digital and physical world.

I will be using this website as a portfolio for the work I'm proudest of, and am hoping to add many more projects and games in the coming years as I grow as both a developer and artist.

Contact me:

email: lucasdejager309@gmail.com